I want to get an idea of what we'll have and what we'll need... What is everyone able to bring to the table next year? Obviously feel free to correct me if you have no idea how, or have no interest in learning anything I've haphazardly listed by your name but make sure you clarify (and preferably add to) what you can do.
Christian - 3D modeling?
Brad - UDK, level design
Matt - music?
Michelle - 3D modeling, 3D animation, writing, hopefully some UDK like importing and such
Sarah - writing, HR, tracking
Stu - coding, writing, audio, UDK, badass stick man concept
Karlee - concept art, 3D modeling
Casey - concept art
Cory - UDK, 3D modeling
I would lovelovelove if past Maya students - because I know there are six of us - would take a look at Maya again and give animation another shot. I have the text book for Maya 2008 (and Maya 6, but I'm not sure how useful it will be) if anyone would like to use it, but any help I can get with animation would be super awesome because right now it looks like I'm on my own.
It would also be nice if we could have someone constantly importing stuff from the get-go, so someone who doesn't have enough jobs can totally do that. Bill wants to have a meeting with us, probably a few hours long, near the end of May or early June but we'll talk about that as it gets closer. I know some people might be far away though.
AND ALSO POST YOUR IDEAS!
GO!!
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Well, I'd love to help out as long as everybody's okay with it; I don't want to step on anyone's toes.
ReplyDeleteYeah, any coding/writing/audio/UDK stuff... or I can draw a badass stick man concept.
REALLY???
ReplyDeleteSTICK MAN CONCEPT...I have an idea lol ill let u know wen i can explain it lol
Just to let everyone know, My skills can be used for things like funding, or concept development, organization, and when we need to contact people I am very good at HR. And maybe I can come in handy when it comes to pitch writing and presenting the vgame in a certain light with my writing skillzz lol